this training is a free lesson from the math in houdini vol 2 : physical parameters , it's about creating procedural system can rotate the wheels automatically in procedural way. hope you like it , part one is recommended to watch first.
this tool gie you the same ability inside houdini that craft animation studio plugin does in maya and 3d studio max .. you can drive yur vehicels in the real time in the viewport using the mouse and keyboard, the animation will be very close to what you see in real life.
procedural tool to rig any worm model inside houdini with control over speed and height of the middle point in the worm body and delay interval and offset per step ..............etc.
Part one of two about wheel animation in houdini. We will create digital asset to make the wheel rotate in procedural way and exactly as in the real life. In part one we will talk about the idea to rotate the wheel in correct speed compatible with the wheel speed.